Main page

Game between adamevi3 and bastlalb

Score adamevi3=0, bastlalb=0
Hive

Game between adamevi3 and bastlalb

adamevi3.algorithmName=Bzum bzum brekekeke
bastlalb.algorithmName=myGreatMethod
Game start
Your browser does not support HTML5 canvas

adamevi3.move() took 0.00 s
adamevi3.myMove=0
Player adamevi3: ['b', None, None, 3, 6]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=0
Player bastlalb: ['Q', None, None, 3, 7]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=1
Player adamevi3: ['q', None, None, 3, 5]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=1
Player bastlalb: ['A', None, None, 3, 8]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=2
Player adamevi3: ['a', None, None, 4, 5]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=2
Player bastlalb: ['A', None, None, 4, 7]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=3
Player adamevi3: ['a', None, None, 4, 4]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=3
Player bastlalb: ['B', None, None, 4, 8]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=4
Player adamevi3: ['b', None, None, 5, 4]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=4
Player bastlalb: ['B', None, None, 2, 8]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=5
Player adamevi3: ['s', None, None, 5, 3]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=5
Player bastlalb: ['S', None, None, 5, 8]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=6
Player adamevi3: ['s', None, None, 6, 3]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=6
Player bastlalb: ['S', None, None, 4, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=7
Player adamevi3: ['g', None, None, 6, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=7
Player bastlalb: ['G', None, None, 3, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=8
Player adamevi3: ['g', None, None, 7, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=8
Player bastlalb: ['G', None, None, 5, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=9
Player adamevi3: ['q', 3, 5, 3, 4]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=9
Player bastlalb: ['A', 4, 7, 4, 6]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=10
Player adamevi3: ['q', 3, 4, 4, 3]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=10
Player bastlalb: ['A', 4, 6, 5, 5]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=11
Player adamevi3: ['g', 6, 2, 8, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=11
Player bastlalb: ['G', 5, 9, 2, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=12
Player adamevi3: ['g', 8, 2, 6, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=12
Player bastlalb: ['B', 4, 8, 4, 7]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=13
Player adamevi3: ['g', 6, 2, 8, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=13
Player bastlalb: ['B', 2, 8, 2, 7]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=14
Player adamevi3: ['b', 5, 4, 6, 3]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=14
Player bastlalb: ['B', 4, 7, 4, 6]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=15
Player adamevi3: ['q', 4, 3, 5, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=15
Player bastlalb: ['A', 5, 5, 5, 4]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=16
Player adamevi3: ['q', 5, 2, 6, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=16
Player bastlalb: ['S', 5, 8, 5, 6]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=17
Player adamevi3: ['g', 8, 2, 5, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=17
Player bastlalb: ['S', 4, 9, 5, 7]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=18
Player adamevi3: ['g', 7, 2, 1, 8]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=18
Player bastlalb: ['A', 5, 4, 6, 4]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=19
Player adamevi3: ['g', 1, 8, 5, 4]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=19
Player bastlalb: ['G', 2, 9, 4, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=20
Player adamevi3: ['g', 5, 2, 7, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=20
Player bastlalb: ['G', 4, 9, 2, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=21
Player adamevi3: ['g', 7, 2, 1, 8]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=21
Player bastlalb: ['S', 5, 7, 4, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=22
Player adamevi3: ['q', 6, 2, 7, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=22
Player bastlalb: ['S', 4, 9, 5, 7]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=23
Player adamevi3: ['g', 1, 8, 8, 1]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=23
Player bastlalb: ['G', 3, 9, 1, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=24
Player adamevi3: ['g', 5, 4, 5, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=24
Player bastlalb: ['B', 2, 7, 2, 6]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=25
Player adamevi3: ['g', 8, 1, 5, 4]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=25
Player bastlalb: ['A', 6, 4, 7, 3]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=26
Player adamevi3: ['g', 5, 4, 5, 1]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=26
Player bastlalb: ['A', 7, 3, 8, 2]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=27
Player adamevi3: ['g', 5, 1, 5, 4]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=27
Player bastlalb: ['A', 8, 2, 8, 1]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=28
Player adamevi3: ['a', 4, 4, 4, 3]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=28
Player bastlalb: ['S', 5, 7, 3, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=29
Player adamevi3: ['g', 5, 2, 5, 5]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=29
Player bastlalb: ['B', 2, 6, 3, 5]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=30
Player adamevi3: ['a', 4, 3, 5, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=30
Player bastlalb: ['S', 5, 6, 7, 3]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=31
Player adamevi3: ['b', 3, 6, 3, 5]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=31
Player bastlalb: ['S', 7, 3, 9, 0]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=32
Player adamevi3: ['b', 3, 5, 3, 4]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=32
Player bastlalb: ['G', 1, 9, 4, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=33
Player adamevi3: ['b', 3, 4, 4, 4]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=33
Player bastlalb: ['G', 2, 9, 5, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=34
Player adamevi3: ['g', 5, 4, 5, 1]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=34
Player bastlalb: ['S', 9, 0, 7, 3]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=35
Player adamevi3: ['g', 5, 1, 5, 4]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=35
Player bastlalb: ['A', 8, 1, 7, 1]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.01 s
adamevi3.myMove=36
Player adamevi3: ['a', 5, 2, 6, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=36
Player bastlalb: ['B', 3, 5, 3, 4]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=37
Player adamevi3: ['g', 5, 5, 5, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=37
Player bastlalb: ['A', 7, 1, 6, 1]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=38
Player adamevi3: ['g', 5, 2, 7, 0]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=38
Player bastlalb: ['S', 7, 3, 7, 1]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=39
Player adamevi3: ['b', 6, 3, 6, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=39
Player bastlalb: ['S', 7, 1, 7, 3]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=40
Player adamevi3: ['g', 7, 0, 5, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=40
Player bastlalb: ['S', 7, 3, 7, 1]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=41
Player adamevi3: ['g', 5, 2, 7, 0]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=41
Player bastlalb: ['G', 5, 9, 2, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=42
Player adamevi3: ['g', 7, 0, 7, 3]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=42
Player bastlalb: ['G', 2, 9, 5, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=43
Player adamevi3: ['g', 5, 4, 5, 2]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=43
Player bastlalb: ['A', 6, 1, 5, 1]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=44
Player adamevi3: ['b', 6, 2, 6, 1]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=44
Player bastlalb: ['B', 3, 4, 4, 3]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=45
Player adamevi3: ['s', 6, 3, 5, 6]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=45
Player bastlalb: ['A', 5, 1, 6, 0]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=46
Player adamevi3: ['g', 5, 2, 7, 0]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=46
Player bastlalb: ['G', 5, 9, 2, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=47
Player adamevi3: ['b', 6, 1, 6, 0]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=47
Player bastlalb: ['G', 2, 9, 5, 9]
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=48
Player adamevi3: ['b', 6, 0, 7, 0]
Board after move:
Your browser does not support HTML5 canvas
bastlalb.move() took 0.00 s
bastlalb.myMove=48
Player bastlalb: ['G', 5, 9, 2, 9]
Your browser does not support HTML5 canvas
adamevi3.move() caused error:
Traceback (most recent call last):
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1709, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])       #kobylka
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1505, in move
    rozsudek = self.kammuzu(moo)
/player.py", line 100, in kammuzu
    zabrano = self.getAllNonemptyCells()
/player.py", line 94, in getAllNonemptyCells
    if not self.isEmpty(p,q, self.board):
  File "/scratch.ssd/vonasek/job_19703262.meta-pbs.metacentrum.cz/adamevi3-bastlalb/base.py", line 233, in isEmpty
RecursionError: maximum recursion depth exceeded in comparison

Game state:
self.board = {-6: {12: ''}, -5: {10: '', 11: '', 12: ''}, -4: {8: '', 9: '', 10: '', 11: '', 12: ''}, -3: {6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -2: {4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -1: {2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 0: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 1: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 2: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: 'G', 10: '', 11: '', 12: ''}, 3: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: 'Q', 8: 'A', 9: 'S', 10: '', 11: '', 12: ''}, 4: {0: '', 1: '', 2: '', 3: 'B', 4: 'b', 5: 'a', 6: 'B', 7: '', 8: '', 9: 'G', 10: '', 11: '', 12: ''}, 5: {0: '', 1: '', 2: '', 3: 's', 4: '', 5: '', 6: 's', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 6: {0: 'A', 1: '', 2: 'a', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 7: {0: 'gb', 1: 'S', 2: 'q', 3: 'g', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: ''}, 8: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: ''}, 9: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: ''}, 10: {0: '', 1: '', 2: '', 3: '', 4: '', 5: ''}, 11: {0: '', 1: '', 2: '', 3: ''}, 12: {0: '', 1: ''}}
self.myMove = 49
self.myPieces = {'q': 0, 'a': 0, 'b': 0, 's': 0, 'g': 0}
self.rivalPieces = {'Q': 0, 'A': 0, 'B': 0, 'S': 0, 'G': 0}
self.myColorIsUpper = False
self.tournament = True

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