Main page

Game between rosenja2 and adamevi3

Score rosenja2=0, adamevi3=0
Hive

Game between rosenja2 and adamevi3

rosenja2.algorithmName=skoro.random3.
adamevi3.algorithmName=Bzum bzum brekekeke
Game start
Your browser does not support HTML5 canvas

rosenja2.move() took 0.00 s
rosenja2.myMove=0
Player rosenja2: ['s', None, None, 3, 6]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=0
Player adamevi3: ['B', None, None, 4, 6]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=1
Player rosenja2: ['a', None, None, 3, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=1
Player adamevi3: ['Q', None, None, 5, 5]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=2
Player rosenja2: ['a', None, None, 2, 6]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=2
Player adamevi3: ['A', None, None, 5, 4]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=3
Player rosenja2: ['q', None, None, 2, 7]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=3
Player adamevi3: ['A', None, None, 6, 4]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=4
Player rosenja2: ['a', 3, 5, 4, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=4
Player adamevi3: ['B', None, None, 6, 3]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=5
Player rosenja2: ['q', 2, 7, 3, 7]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=5
Player adamevi3: ['S', None, None, 7, 3]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=6
Player rosenja2: ['q', 3, 7, 4, 7]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=6
Player adamevi3: ['S', None, None, 7, 2]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=7
Player rosenja2: ['q', 4, 7, 5, 6]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=7
Player adamevi3: ['G', None, None, 8, 2]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=8
Player rosenja2: ['q', 5, 6, 6, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=8
Player adamevi3: ['G', None, None, 8, 1]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=9
Player rosenja2: ['q', 6, 5, 7, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=9
Player adamevi3: ['A', 5, 4, 5, 3]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=10
Player rosenja2: ['q', 7, 4, 6, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=10
Player adamevi3: ['G', 8, 2, 8, 0]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=11
Player rosenja2: ['q', 6, 5, 7, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=11
Player adamevi3: ['G', 8, 0, 8, 2]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=12
Player rosenja2: ['q', 7, 4, 6, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=12
Player adamevi3: ['B', 4, 6, 5, 5]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=13
Player rosenja2: ['q', 6, 5, 7, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=13
Player adamevi3: ['A', 5, 3, 6, 2]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=14
Player rosenja2: ['q', 7, 4, 8, 3]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=14
Player adamevi3: ['G', 8, 2, 8, 0]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=15
Player rosenja2: ['s', None, None, 9, 2]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=15
Player adamevi3: ['A', 6, 2, 7, 1]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=16
Player rosenja2: ['b', None, None, 2, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=16
Player adamevi3: ['B', 6, 3, 6, 2]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=17
Player rosenja2: ['g', None, None, 3, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=17
Player adamevi3: ['B', 6, 2, 6, 1]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=18
Player rosenja2: ['g', None, None, 10, 2]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=18
Player adamevi3: ['G', 8, 0, 8, 2]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=19
Player rosenja2: ['q', 8, 3, 9, 3]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=19
Player adamevi3: ['G', 8, 1, 8, 3]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=20
Player rosenja2: ['q', 9, 3, 10, 3]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=20
Player adamevi3: ['B', 6, 1, 7, 0]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=21
Player rosenja2: ['q', 10, 3, 11, 2]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=21
Player adamevi3: ['G', 8, 3, 8, 1]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=22
Player rosenja2: ['b', None, None, 4, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=22
Player adamevi3: ['G', 8, 1, 8, 3]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=23
Player rosenja2: ['b', 4, 4, 5, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=23
Player adamevi3: ['B', 7, 0, 6, 1]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=24
Player rosenja2: ['q', 11, 2, 10, 3]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=24
Player adamevi3: ['G', 8, 2, 11, 2]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=25
Player rosenja2: ['q', 10, 3, 11, 3]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=25
Player adamevi3: ['B', 5, 5, 5, 4]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=26
Player rosenja2: ['g', 3, 4, 1, 6]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=26
Player adamevi3: ['B', 5, 4, 5, 3]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=27
Player rosenja2: ['g', 1, 6, 4, 6]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=27
Player adamevi3: ['B', 5, 3, 6, 3]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=28
Player rosenja2: ['g', 4, 6, 1, 6]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=28
Player adamevi3: ['B', 6, 1, 7, 0]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=29
Player rosenja2: ['g', 1, 6, 4, 6]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=29
Player adamevi3: ['A', 6, 4, 7, 4]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=30
Player rosenja2: ['b', 2, 5, 3, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=30
Player adamevi3: ['B', 7, 0, 6, 1]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=31
Player rosenja2: ['s', 3, 6, 5, 6]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=31
Player adamevi3: ['A', 7, 4, 8, 4]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=32
Player rosenja2: ['a', 2, 6, 6, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.01 s
adamevi3.myMove=32
Player adamevi3: ['B', 6, 1, 7, 0]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=33
Player rosenja2: ['b', 3, 5, 4, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.01 s
adamevi3.myMove=33
Player adamevi3: ['B', 7, 0, 6, 1]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=34
Player rosenja2: ['a', 6, 5, 10, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=34
Player adamevi3: ['A', 8, 4, 9, 3]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=35
Player rosenja2: ['a', 10, 4, 6, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=35
Player adamevi3: ['A', 9, 3, 10, 3]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=36
Player rosenja2: ['s', 5, 6, 3, 6]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=36
Player adamevi3: ['Q', 5, 5, 6, 5]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=37
Player rosenja2: ['b', 4, 5, 5, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=37
Player adamevi3: ['G', 11, 2, 9, 4]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=38
Player rosenja2: ['a', 4, 5, 7, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=38
Player adamevi3: ['G', 9, 4, 11, 2]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=39
Player rosenja2: ['a', 7, 4, 9, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=39
Player adamevi3: ['B', 6, 1, 7, 0]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=40
Player rosenja2: ['a', 9, 4, 7, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=40
Player adamevi3: ['A', 10, 3, 10, 4]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=41
Player rosenja2: ['a', 7, 4, 5, 6]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=41
Player adamevi3: ['Q', 6, 5, 7, 4]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=42
Player rosenja2: ['a', 5, 6, 6, 5]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=42
Player adamevi3: ['B', 7, 0, 6, 1]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=43
Player rosenja2: ['a', 6, 5, 5, 1]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=43
Player adamevi3: ['Q', 7, 4, 8, 4]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=44
Player rosenja2: ['a', 6, 4, 9, 3]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() took 0.00 s
adamevi3.myMove=44
Player adamevi3: ['Q', 8, 4, 9, 4]
Your browser does not support HTML5 canvas
rosenja2.move() took 0.00 s
rosenja2.myMove=45
Player rosenja2: ['g', 10, 2, 8, 4]
Board after move:
Your browser does not support HTML5 canvas
adamevi3.move() caused error:
Traceback (most recent call last):
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1613, in move
    idfc = self.kobylka(luf,zor,self.board[luf][zor])
/player.py", line 1221, in kobylka
    bro = self.move()
/player.py", line 1505, in move
    rozsudek = self.kammuzu(moo)
/player.py", line 100, in kammuzu
    zabrano = self.getAllNonemptyCells()
/player.py", line 94, in getAllNonemptyCells
    if not self.isEmpty(p,q, self.board):
  File "/scratch.ssd/vonasek/job_19699624.meta-pbs.metacentrum.cz/rosenja2-adamevi3/base.py", line 233, in isEmpty
RecursionError: maximum recursion depth exceeded in comparison

Game state:
self.board = {-6: {12: ''}, -5: {10: '', 11: '', 12: ''}, -4: {8: '', 9: '', 10: '', 11: '', 12: ''}, -3: {6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -2: {4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -1: {2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 0: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 1: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 2: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 3: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: 's', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 4: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: 'g', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 5: {0: '', 1: 'a', 2: '', 3: '', 4: 'b', 5: 'b', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 6: {0: '', 1: 'B', 2: '', 3: 'B', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 7: {0: '', 1: 'A', 2: 'S', 3: 'S', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: ''}, 8: {0: '', 1: '', 2: '', 3: 'G', 4: 'g', 5: '', 6: '', 7: '', 8: '', 9: ''}, 9: {0: '', 1: '', 2: 's', 3: 'a', 4: 'Q', 5: '', 6: '', 7: ''}, 10: {0: '', 1: '', 2: '', 3: '', 4: 'A', 5: ''}, 11: {0: '', 1: '', 2: 'G', 3: 'q'}, 12: {0: '', 1: ''}}
self.myMove = 45
self.myPieces = {'Q': 0, 'A': 0, 'B': 0, 'S': 0, 'G': 0}
self.rivalPieces = {'q': 0, 'a': 0, 'b': 0, 's': 0, 'g': 0}
self.myColorIsUpper = True
self.tournament = True

Main page

rosenja2

adamevi3